Developing holographic mixed reality with HoloLens

I’ve received a number of emails, tweets and comments asking how to start develop for HoloLens, how to create a holographic game, so that I decided to create a single place where to find all the available resources and literature about HoloLens development. Before starting enumerating all the resources, it is important to understand the…

Build 10565 – Holographic API is back!

During the past months I spent some time investigating the Windows 10 API by looking into the generated windows metadata files of each build released. Here you can find some post I wrote about: HoloLens API on Windows 10 Investigating the Windows 10 API HoloLens Programming Model State of the art of today Holo knowledge As soon as…

Microsoft HoloLens Development Edition Coming Q1 2016

Today, October 26th 2015, Microsoft, during the Windows 10 devices event, announced the initial price and availability of Hololens. As previously declared by Microsoft’s CEO Satya Nadella, HoloLens will be first available for developers. From today, developers can apply to the Microsoft HoloLens Development Edition. Price for dev kit isn’t cheap, we are talking about…

The new Microsoft Surface Hub running Microsoft Office 2016

We was attendinding to a demo of the SurfaceHub in New York last week where the device is running Microsoft’s latest Office 2016 our feeling is that the possibilities that the SurfaceHub offers goes far beyond any collaboration scenario that you can imagine. When collaborating on a SurfaceHub running Office 2016 you can see remote…

Making Universal Windows Platform apps More Personal and More Secure with Windows Hello and Passport API

As part of a restricted group of innovators, with the willing of explore any cutting the edge technology with the main purpose of making the user experience on Windows even more personal, I was looking a way to test by myself the new Windows Hello technology. You can find the full working sample on MSDN…